![]() ![]() Many basic DOS programs would run however, graphical DOS programs would not run because of the way they accessed graphics hardware. In spite of shipping a year later than Windows 95, by default there is no support and no on Windows NT 4.0, which greatly simplifies installation of hardware devices (although limited support could be installed later). Third-party device drivers were an alternative to access the hardware directly, but poorly written drivers became a frequent source of the infamous error known as the (BSoD) that would require the system to be restarted. While nearly all programs written for Windows 95 run on Windows NT, many 3D games would not, partly because of limited DirectX support for Windows NT 4.0. ![]() The trade-off was that NT required much more memory (32 MB for normal desktop use, 128 MB or more for heavy 3D applications) in comparison to consumer targeted products such as Windows 95.
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